Introduction:
Howdy! My name is Ben Miller, Game Designer on Guild Wars 2. While Eric and Colin have been busy writing blog posts and interviews, we’ve been working on a little system called traits. There has been some speculation and questions about traits on the forums. What are traits? How do you collect them? Does Colin [...]
Knights & Heros News
Knights & Heros News
Recently, Lead Content Designer Colin Johanson described Guild Wars 2’s dynamic events system. The reaction from the gaming community was fantastic and seems to have really struck a chord with people who have grown weary of traditional MMO quest systems. We searched the web for the most commonly asked questions about the event system and [...]
Knights & Heros News
Introduction
My name is Colin Johanson, and I’m the Lead Content Designer for Guild Wars 2. The content design team is responsible for developing what happens in the events, storyline, mini-games, and any other content you encounter in the Guild Wars 2 world. In this article I’m going to focus on explaining how the dynamic event [...]
Knights & Heros News
The Elementalist channels natural forces of destruction, making fire, air, earth, and water do her bidding. What the Elementalist lacks in physical toughness, she makes up for in her ability to inflict massive damage in a single attack, dropping foes from a distance before they can become a threat. Yet, despite her incredible offensive [...]
Knights & Heros News
Weapons
One of the things that became apparent early in the development of Guild Wars 2 was that we needed a diverse set of weapons to support our skill system.
The full list of standard wieldable weapons in Guild Wars 2 is as follows:
One-Handed: Axe, dagger, mace, pistol, scepter, and sword.
Two-Handed: Greatsword, hammer, longbow, rifle, shortbow, and [...]
